a learning adventure

3. Let them know what they need to know

Give the students the objectives at the beginning of the course. This means that, right from the start, they know where they are going, how they are going to get there and, most importantly, they will know when they have arrived. Without this sense of direction the students can get hopelessly lost and frustrated. Be careful of giving students the same detail of objective that you would use for presenting or developing a course. Although detailed objectives are needed for presenters and developers, students would be confused if they were presented with detailed, jargon-laden objectives at the beginning of a course.

4. Make sure they can walk before they run

Make sure that the students are competent at one level before proceeding to the next. This provides a sound basis for future learning and you can assist this by having a logical flow that goes from:

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